Flour bag animation can be regarded as one of the most interesting experiences of animators. Not only can you fully play squeeze stretching, morphological changes and gravity changes, but you can also experience the wonderful feeling of injecting vitality

Author: JK RIKI

Blue pencil online () translation of the manuscript, reproduced, please indicate the source.

Don't make a smart flour bag into a blunt roast chicken.

Flour bag rig download see the bottom right corner of the page

Flour bag animation can be regarded as one of the most interesting experiences of animators. Not only can you fully play squeeze stretching, morphological changes and gravity changes, but you can also experience the wonderful feeling of injecting vitality into such a simple still life character. But a small mistake would lead to complete destruction, making the smart flour bag into a dead chicken.

The first thing to be clear is that the flour bag animation does not require animations involving muscle groups and anatomy. It does not have any muscles and bones at all, and is very flexible. The trouble is also here, because we have long been used to anthropomorphizing the characters, so it is easy to use its four corners as a body to animate.

Don't make a smart flour bag into a blunt roast chicken.

The four corners of the bundle bring a lot of anger to the character, and it is also convenient for the animator to make more dynamic and anthropomorphic animations for such a simple character.

Don't make a smart flour bag into a blunt roast chicken.

Humans always like to anthropomorphize objects, even name their own cars and love boats, call their beloved sports equipment his/her, and always look at the cats and dogs on the Internet to reveal a smile like a human. .

Don't make a smart flour bag into a blunt roast chicken.

Is this Wang Xing person very cute and smiling very happy? I regret to tell you that he is actually just yawning...

In the same way, the four corners on the flour bag are also a tool to enhance the bond between the character and the audience, but they can only be used to represent the hands and feet, but not really the hands and feet!

Don't make a smart flour bag into a blunt roast chicken.

You may have encountered a small animation of the flour bag shown in the picture above, walking with two small feet. This design led to the flour bag becoming an anthropomorphic character instead of a flour bag. Of course, there is nothing wrong with making the anthropomorphic character itself. Most of your professional life will be spent on doing such a role. The mistake is that when the flour bag is anthropomorphized, the character itself loses its meaning.

Compare the two roles in the image below:

Don't make a smart flour bag into a blunt roast chicken.

The flour bag on the left side moved all the way to take a step, and the "legs" that support the body actually only contain more flour. In comparison, the flour bag on the right side really has a long leg. It is not just a symbolic representation of the shape of the leg. Therefore, the gravity on the leg is much weaker, but the muscles on the leg are used to support the weight. There must be bones, depending on the hardness of the character's legs).

This treatment makes the flexibility of the flour bag very limited, and it is more like a "roasted chicken" than a flour bag.

Imagine the difference in the feel of the two flour bag characters in the hand. The flour bag on the left is as soft and comfortable as a pillow, and the flour will move back and forth under your kneading. The muscle version of the flour bag on the right is not the same, it will slip when squeezed, the feel is the same as roast chicken, more skinny and fleshy than flour.

Don't make a smart flour bag into a blunt roast chicken.

Think of the four corners on the flour bag as jewellery. Their role is to add dynamic effects to the character's expressions and performances and enhance the enjoyment. If they are removed, the character is still a weighty, functional creature, but with fewer anthropomorphic features. However, if you remove the animation and your animation becomes light and has no weight, then you should re-do it, because it is obvious that the flour bag has lost its own character and value.

Finally add a little...

Making flour bag animation is a fun thing to pursue, so be sure to enjoy it~! Because your happiness will be injected into the character, make your work full of energy!


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